Setting Philosophia, 1266 ADc. Players Donna, Geeps, Niko, Morgan; then Reed and Stair. Time 33 sessions, spanning from late 2019 to spring 2021 (2 years).

The original Circles campaign, here called Original Circles or oCircles, was a D&D 5e (2014) campaign that ran from late 2019 to spring of 2021. It included the players of Donna, Geeps, Niko and Morgan for most of its runtime, and also Stair and Reed for some of it.

33 sessions total

Chapter 1 — Precinct’s Most Wanted

Breakout from tower prison Split up, on the run, facing Fiend Refugee Camp Planning to invade Backbreaker Into the Sewers - Water Elemental and Lost Hand Backbreaker Breakin The Physician and Gordon Escape from Backbreaker Crashlanding

Chapter 2 — Allegiance & Consequence

Exx and Rayhome Zedt, the Clockfather Fiend returns

Finding the Gang Pit Fight versus frog From Vann, mission to a warehouse, freed gryphon Mission to a tower, cleared out of gang but surrounded by Jade Also a sneaky sniper on the top floor. Water escape!

Chapter 3 — Kingdom down Under

In the sewers, Val’s spellbook lost Long forgotten rooms Cave tunnels, meet Dreal Card game, suspicions, but hunt for a wight in the caves Wight battle - Birgit dies to Will o’ Wisps Grokk and Treyl join. Taking care of a kobold lost from his pack? Little guy, worships the big one. Gordon gave him a magic dagger I think.

Chapter 4 — Signs of a Rebellion

Immediate battle with guards upon exit, Shorsh’ flamethrower spree. Life’s end tavern

a little unsure of the order from here on

Nightclub Battle with Dimitri on the bridge, given the oathbow

Base in the shade of the Veteran’s Drop Klara and the Cyclops Belltower? Colluseaum arch that got cancelled? Supposed to be a murder mystery. At least introduced to the two leader figures of this one silver mercenaries or something, whom had had a falling out. Heist on the gang-aligned bank. Password is gargig or something. Grokk’s mercenaries fight to help escape.

Chapter 5 — Devils, the Devils and the Devil

A little unsure of order again

Jade the Just’s airship, the Justice, arrives. Mysterious message (from Jjeen) that

Venturing into the Veteran’s Drop undercity again. Meeting Krenko in his base, the big one dragon. Truce, agreeing to help take down Jade. Meeting at the party’s base. Krenko’s warlocks - Hexle, Ink, Shalleah? Jjeen disguised as one of Krenko’s warlocks - convinced party telepathically to actually betray and attack him right here. HOWEVER he actually gets away, even though they had a chance. Kills some of the warlocks though. Beat themselves up but pick themselves up.

At a tavern where Boros folk are - Gordon avoids being recognised.

Ashe joins Planning to get into the thousand year funhouse Into the fog district, passing by a dragonborn Deal for the blueprints gone wrong, bloodsucking statues terrifying fight.

Chapter 6 — Some things take Time/Coming full Circle

Party is disguised, goes on tin street. Clockwork shop, Treyl looking like he smoked weed. Shop that connects to funhouse, guards are here, fight in store. Treyl uses revivify to save the shopowner, very grateful. Tunnels used to get into basement, sneak through.

Elevating up. Offices where Jim the Finance Wizard or something is implied to have jumped out the window, left a spellbook. Oh yeah the guy behind Jim’s Magic Missile.

through the top, feather token tree through elevator shaft. Garden in the middle - fight with Marrakas the swole dragonborn dragon that is actually a disguised dragon.

One bloodsucking statue leaves instead of continuing to serve a dead master.

Through the hotel part - one bloodsucking statue still haunts it? I remember playing Phantom blood music here and everyone thought it was battle tendency ass And then - scary warlock death knight or something, huge introduction but then is knocked prone from his flight and just falls down and is out.

Weird out of session session, Gordon defends the party from his final attempt at revenge while the party sleeps.

Continue on to roof - occupied by the mercenaries from the colusseum. Also has a giant explosive ballista pointed at the base. Battle - I think party destroys the ballista yes? Then need to rush onto the airship - flying knights attack as well Grokk stays behind to draw their fire The leaders of the mercenaries had reunited, kill Grokk together

Party onto ship The spirit system Valeira’s father’s room Looking for B Backbreaker desirables Finding Jjeen and B - Jjeen reveals his hatred and kills B again. B revives as Red Birgit, with wings, though, after being dropped off the airship.

Physician Dave

Make choice - Jjeen or Jade? Jade. Into the control room Jade and Dimitri fight Gordon saves Dimitri Krenko’s warlocks arrive - actually one is Krenko in disguise Attack, he runs on The Big One dragon Hot pursuit - Gordon and Birgit Birgit faints but Gordon keeps her safe and then shoots down Krenko Paeul had done a ritual for Jjeen. Jade awakens again, somehow, looking undead. Val and Paeul reunion. Iuri and Arya smoothes things over wieth the guild

End of circles

After oCircles

Epilogue The future - Circles reTraced