Story
Description
Summary The Immortal Memory is the weird deity of the family, but also one that is quite uncontroversial. They are a caretaker of the dead generally, and specifically their memories, which contain millennia of experience and knowledge. The Restored Memory is also known for planting the firearm the Hooded Saviour stole, archiving it in the same way it does with all knowledge. The Immortal Memory’s followers usually excuse themselves from partaking in armed conflicts, instead providing healing and shelter to the injured. The Immortal Memory’s priests are still permitted to defend themselves and others immediately around them, and a very few of them are sent on secret missions to secure the dying words of very important individuals. Base of Worship Appearance, Items and Powers. Relations, History and Forms. Trinity of Duty and Wellbeing
Areas of Concern Last words, burial sites, crypts, history. Edicts Seek out, archive and safekeep the experiences of living beings with intelligent thoughts. Anathema Destroy unique information, fail to document a dying person’s words, seek out partaking in violence.
Mechanical Details
Domains Knowledge, Vigil, Repose, Death. Alternate Earth, Undeath. Skill Nature. Attribute Wisdom or Charisma. Font Healing or Harming. Sanctify Must choose holy. Weapons Khakkhara, Slide Pistol **Spells (1) Seashell of Stolen Sound (2) Embed Message (3) Distracting Chatter (4) Grasping Earth (5) Engrave Memory (6) Never Mind (7) Heaving Earth (8) Quandary (9) Unfathomable Song