
The Isle of Flod is the primary location of the Hunts of Vilhun campaign. The central island of Vilhun has erupted into a war between many warring states, with the main factions being unified under their respective Hun Lords, with the most infamous ones being the Horde Lord and the Steel Lord. Vast lands have also fallen by the wayside, no longer connected to any owner as its viceroys and barons fled or mysteriously died.
Home to various ancestries, the island is a diverse but also tense place, having to balance the various tribes isolationism and expansionism, all in the shadow of the central mountain range host to the Hun Lords shrines.
The mountain is also home to many leylines stemming from the shrines.
Locations
Directions
North

Hagane Clan has control of much of the north of the island, composed of many smaller clans pledging loyalty to them. While not directing much trade, they are able to control smaller isles and have them act as observatories for any oncoming ships, or sometimes Disasters of the Silence. It is also the only part of the island where far, far away, the World Fleece can be seen.
East

The alpine-steppe east of the island faces the governing island of Vilhun, not far away from its Imperial Bay. Due to this proximity, it is one of the first places to be colonized with the creation of Kantby, but also subsequently first to be “lost” from the control of The Vilhi Sultanate as other avenues became more profitable on their way to the more exotic Challenge Isles.
The terrain away from the shore becomes increasingly elevated and empty with long stretches between villages, with the only two directions being South or North, with the Center leading directly to the mountain and a long, long hike upwards.
South

The Suli Clan has its home located to the south of the island, exerting large naval presence around the sea towards Mogxan continent. As such, it has a large control over ships in the area, either privateering or taxing merchants to fund its centralization efforts. With the Impassable Forest to its West side, the Goblin Horde’s only reasonable option for expansion is to the Eastern parts of the island.
West

A rough and mountainous area, the west of the island is the least habitable. Holding dense cursed forests before being abruptly cut off by a mountain wall going right up to the shore of the island, ending in a massive gravel beach. Due to this geography, it is also where the bigger isolationist clans reside, such as Ciraxi’s clan.
Center

The center of the isle is host to the mountain of the Hun Lords, holding their and The One and Only’s bell tower shrines.