Official rules page on Crafting.
Overview
Crafting is a skill and trade encompassing the use of materials to create, manipulate and repair items, objects, buildings and the like. Those who craft as a trade often specialise in specific fields, but may have a wide competency. Common specialties are those used in the pursuit of specific trades - such as blacksmithing, fletching, ceramics and glass-working, and the like.
Some special fields of Crafting require special competency to be done. Namely - Alchemy and Artifice. Others are the specialties of inventors, which can make things as varied as mechanical weapons, construct companions and power armours.
Tools, garment and the like.
Cooking
Alchemy
Alchemical crafting revolves around the use of various elements, often fluids, salts, and minerals, that are commonly made into drinkable liquids or explosive bombs.
Artifice
Artifice, or Magical Crafting, refers to types of crafting that incorporate magic. Due to their similar nature following rules, equations and systems, artifice often specifically makes use of Arcane Magic.
Runes
Rune-crafting is a type of Artifice that utilises Runic Magic to empower objects, usually weapons and armour. In Iduria it has traditionally been based on Fenrunr, Skald and dwarven traditions. Upon the discovery of Horiza and the Horizan Precursors ruins, a number of uses of runic magic were also found. These usually came with Rune Presses, engineering marvels that could quickly apply runic magic of a specific template upon providing its materials.
Engineering
Engineering is crafting specifically focused on the making of machines and large structures.