Iduria is a term that originally referred to the lands conquered by God-King Idur, then came to mean something like the world stretching from Canath to Mogxa (Canath-Mogxa). Since the discovery of Horiza however, the term has been used by many to essentially mean “all the lands that aren’t Horiza.” Iduria as such constitutes the “Old World,” as it is sometimes called.

The old definition is sometimes called “Core” or “Old” Iduria today. It also consists of Galae and/or the Rend (counting or not counting Nagonkor), depending on who you ask. The island of Jed in the Rend, which sits neatly in between Canath and Mogxa, was an important site for exchange between civilisations during the rule of the God-King. It is perhaps the place which retained the most uniquely “Idurian” identity, as a cross between the two worlds of Mogxa and Canath.

Idurian is also a Language, mostly spoken in courts and by merchants and adventurers between Canath and Mogxa, as a result of the God-King’s empire. It is a morphed form of Idur’s own dialect of Encanuri.

Iduria has an unclear border with Eydwin, sometimes called the “Far World” to Iduria’s south. In terms of the distinction with not being Horiza, Eydwin certainly counts, though it has in a cultural, religious, and historical sense been considered a separate world - despite long-standing commerce and migration.

The newer and broader definition of Iduria includes all of: